Text rendering, and Savegames
Fiiish! » Devlog
I got all the text rendering to work correctly, and even had some time to spare this weekend.
All UI is there now. It might need a polishing round at some point, but everything is fully functional and wired up.
Now that you can see you progress
it was a bit sad that you had to start over every time you closed the game.
Not anymore. Save games are now persisted between sessions.
And just because we can: We tossed in a native M1 build as well.
The binary is slightly bigger than needed, but that will be fixed before the release.
As always:
Please test, and let me know what you would like to see next.
Files
fiiish 24 MB
Version 0.6.0-alpha May 02, 2021
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Fiiish!
Explore the deap sea. Relax and enjoy.
Status | In development |
Author | omni-mad |
Genre | Survival |
Tags | 2D, Endless, offline, Pixel Art, Singleplayer, Touch-Friendly |
Accessibility | One button |
More posts
- Music & Build PipelineApr 19, 2022
- 0.6.20-test (macOS only)Jan 06, 2022
- v0.6.3-alphaNov 07, 2021
- UI almost doneApr 25, 2021
- Started with the UI SystemApr 18, 2021
- V0.2.0Apr 11, 2021
- Starting to swimApr 05, 2021
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